Focus and Scope

Indonesian Journal of Creative STEAM Education (IJC-STEAM) focuses on advancing research, innovation, and best practices in integrating creativity within Science, Technology, Engineering, Arts, and Mathematics (STEAM) education, with a strong emphasis on the Indonesian context and its relevance to global developments. The journal highlights how creativity and interdisciplinary approaches can transform learning experiences, improve educational quality, and prepare learners for future challenges in Indonesia and beyond.

The journal welcomes contributions in, but not limited to, the following areas:

1. Creative Pedagogy in STEAM Education – innovative teaching strategies, project-based learning, and interdisciplinary curriculum design applied in Indonesian schools, universities, and community education.
2. Technology-Enhanced STEAM Learning – utilization of digital tools, virtual/augmented reality, robotics, and educational technology to enhance STEAM learning, particularly in the Indonesian educational landscape.
3. Local Wisdom and Cultural Approaches – integration of Indonesian local wisdom, indigenous knowledge, and cultural heritage into STEAM education.
4. Assessment and Evaluation in Creative STEAM Education – development and application of methods, frameworks, and tools for assessing creativity, innovation, and higher-order thinking skills in the Indonesian context.
5. Inclusive and Sustainable STEAM Education – strategies and practices that promote equity, accessibility, and sustainability in STEAM programs, particularly in Indonesia’s diverse social and cultural settings.

IJC-STEAM publishes original research articles, conceptual papers, literature reviews, and case studies that contribute to the development of creative STEAM education in Indonesia, while also engaging with the broader international academic community.